BannerRush
هل جهازي يشغل لعبة BannerRush
اعرف ما إذا كان جهازك قادرًا على تشغيل هذه اللعبة من خلال مراجعة الحد الأدنى والمتطلبات الموصى بها بالأسفل.
تفاصيل اللعبة
الحد الأدنى من المتطلبات
المتطلبات الموصى بها
وصف اللعبة

A real-time tactical card battler. Play cards to spawn units, buildings and spells on a live battlefield.
Every card reshapes the battlefield. Every second counts.
As a general, you command your army.
Play your cards, summon your troops, support them with spells and potions
and decide how the battle is fought.
Offensive, defensive, magical. Anything goes.
BannerRush offers deep tactical possibilities. Easy to learn. Hard to master.

A card deck you can expand however you choose.
Do you invest in more troops or go all in on magic?
Want to take direct control of the action? Pick booster cards.
In real-time, you decide when, where and how you fight your battle.
From the deck straight into your hand.
You never know which card you will draw next. You play what you get. Or you don't.
Whether you stockpile cards or rush into a quick battle is entirely up to you.
But a misplaced fireball or a late booster can decide the match.
A wide range of unit cards across three classes (melee, ranged, magic),
plus buildings, spells and boosters.
Three resources (craft, magic, combat) generated every second.
More buildings mean more resources.
More resources mean more units on the battlefield or bigger spells.

The horns sound! Battle begins! Your troops are ready. The first crates appear on the field. Go!
Your troops charge forward in waves to grab the crates or cross the enemy border.
The enemy never sleeps.
He builds walls and buildings to hold you back.
Now his archers appear.
The first crate is cracked open! Fireball! Straight into the enemy's defenses.
His archers fall. The buildings burn.
You activate a speed boost. The rush begins.
The horns sound and your troops cross the borders.
Time is running out! 10 seconds left. Send another wave or hold back?
Time's up. The card shop appears! Have you earned enough XP?
Choose a new card for your deck and unlock skillcards with earned XP.
Permanent bonuses that strengthen your army for good.
From a simple damage boost to a legendary ability that changes everything.
Every decision shapes your playstyle. No battle plays out the same way twice.

In the middle of battle? Running low on resources?
A signal sounds. Moments later... A crate! Send a few of your troops to crack it open.
The contents might turn the tide.
What's inside? 50 troop points? 10 speed boost cards? A fireball?
Four types of crates with all kinds of loot make every battle more dynamic.
From standard crates to rare ones to the legendary golden crate,
packed with treasures that can change everything.

The singleplayer campaign or head-to-head against friends?
Maybe against the whole world?
BannerRush gives you the full package.
Even on the couch you can send your troops against your friends.
Test your tactical skills against players from around the globe.

A story campaign is in development: The king is dead.
Long live the king! But wait. You were supposed to be king.
A conspiracy forced you to leave the kingdom you once served as its greatest general.
But exile didn't last long. You hear that the false king is exploiting and oppressing the people.
You decide to return and put an end to his dark reign.
With a handful of chosen volunteers,
you fight your way from territory to territory all the way to the king,
to knock him off his throne and end the reign of terror.

BannerRush is in Early Access and actively growing.
Planned: story campaign, new spell and booster cards, Steam Achievements and Leaderboards.
An online ladder and the unique Wager Mode.
And everything the community asks for.

Every card has battlepoint costs based on type and level. Before a PvP match,
both players agree on a shared BP budget.
How you spend it is up to you.
Three paladins? Or twenty peasants? Same budget, completely different playstyles.
And for those who mean business: Wager Mode.
Winner takes a card from the loser's deck.
Permanently. Disconnect? Counts as a loss.