DESCENT -100

DESCENT -100

هل جهازي يشغل لعبة DESCENT -100

اعرف ما إذا كان جهازك قادرًا على تشغيل هذه اللعبة من خلال مراجعة الحد الأدنى والمتطلبات الموصى بها بالأسفل.

RAM 4 GB+ المساحة 2 GB+ Windows 10 ()

تفاصيل اللعبة

لغات اللعبة
English
النوع
Indie، Rpg، Early Access
التصنيف
Single-player، Family Sharing
المطور
lzydev
الناشر
lzydev

الحد الأدنى من المتطلبات

CPU
Intel Core i3-2100 / 2100 / I3-2100 / 3-2100 / i3 2100 / AMD
GPU
DirectX 11 compatible GPU / AMD Radeon(TM) RX Vega 11 Graphics / Vega 11 / 11 / Radeon 11
RAM
4 GB
المساحة
2 GB
OS
Windows 10 ()

المتطلبات الموصى بها

CPU
Intel Core i5 / Ryzen 3
GPU
NVIDIA GTX 750 / QUALCOMM Adreno(TM) 750 / 750 / GTX 750 / AMD RX 560
RAM
8 GB
المساحة
2 GB
OS
Windows 10 / Windows 11 ()

وصف اللعبة

Early Access*

DESCENT -100 is a dark, minimalist auto-battle roguelike about going down — and choosing how you suffer.

You descend through one hundred layers toward something waiting at the bottom.
Every layer presents a decision. No manual combat. No clicking enemies. No skill shots. When you enter a fight, your character attacks automatically. The outcome depends entirely on the build you shaped through risk, sacrifice, and restraint.

Each layer offers four paths:

  • A fracture that grants a random, sometimes corrupted buff.

  • A pit where you fight for experience and growth.

  • An altar where you sacrifice health to permanently increase critical chance.

  • A silence chamber to rest and recover.

Every ten layers, the abyss answers with a boss. Each one tests a different weakness. Builds that lean too heavily in one direction will eventually be punished. Survival requires balance, foresight, and a willingness to start over.

The deeper you go, the world changes. Reality tears. Symbols take over the environment. The descent becomes less physical and more ritual. By the time you reach the final layer, the world no longer resembles where you began.

Failure is expected. Death earns Ash, a meta-resource that slowly strengthens future runs. Progress is gradual. Reaching -100 is meant to feel earned.

Features:

  • Fully automated combat focused on strategic build decisions

  • Four distinct layer types with meaningful risk/reward tradeoffs

  • Ten unique bosses, one every ten layers

  • Escalating corruption that transforms the world visually and mechanically

  • Permanent progression through Ash

  • A stark, disturbing pixel-art horror aesthetic inspired by 90s indie atmosphere