Don't Blink

Don't Blink

هل جهازي يشغل لعبة Don't Blink

اعرف ما إذا كان جهازك قادرًا على تشغيل هذه اللعبة من خلال مراجعة الحد الأدنى والمتطلبات الموصى بها بالأسفل.

RAM 8 GB+ 10, 11

تفاصيل اللعبة

لغات اللعبة
English، Languages With Full Audio Support
النوع
Adventure، Indie
التصنيف
Single-player، Family Sharing
المطور
Galus
الناشر
Galus
تاريخ الإطلاق
2026-01-30

الحد الأدنى من المتطلبات

CPU
Intel i5 10th gen / Intel Core i3-14100F / 14100F / 14100 / I3-14100F / 3-14100F
GPU
GTX 1660 6GB / NVIDIA GeForce GTX 1660 Ti / GTX 1660 / 1660 / AMD RX 6600
RAM
8 GB
المساحة
OS
10, 11

المتطلبات الموصى بها

CPU
Intel i5 3600K / AMD Ryzen 5 3600XT / 3600XT / 3600 / i5-3600K / 3600K
GPU
RTX 4070 / NVIDIA GeForce RTX 4070 Ti SUPER / 4070 / AMD RX 7800XT / AMD Radeon PRO W7800
RAM
16 GB
المساحة
OS
10, 11

وصف اللعبة

Story

You are trapped inside an abandoned asylum as the latest experiment of a mad scientist - Dr. Otto Reikmann.

He has implanted you with a neurological device that injects chemicals into your brain every time you blink causing hallucinations and slowly driving you into madness.

Dr. Reikmann watches your descent through surveillance cameras, constantly taunting you over the PA system.

When you attempt to escape, he dispatches his wicked assistant to hunt you down and capture you.

Throughout the asylum you find previous victims that have already gone mad and left notes with survival strategies. Follow the notes and you will make it out alive.

Blink mechanic

Every blink triggers dynamic events throughout the asylum. Some of them are helpful while others are terrifying. 

If the player refuses to blink his vision begins to blur and split, simulating the physical strain of forcing the eyes to stay open. 

With each blink, the neurological device pushes the player closer to madness.

The Assistant

The game’s main antagonist is the Doctor’s Assistant. 

Once human, he is now a disfigured result of the doctor’s failed experiments. 

Though blind, he sees everything through the asylum’s surveillance camera system. 

To evade him, the player must disable the camera in each room before being detected.

Once his sight is cut off, survival depends on silence - player must move carefully or distract him by throwing objects, as his hearing is exceptionally sharp.

He moves closer to the player every time player blinks.


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