What Is Death?

What Is Death?

هل جهازي يشغل لعبة What Is Death?

اعرف ما إذا كان جهازك قادرًا على تشغيل هذه اللعبة من خلال مراجعة الحد الأدنى والمتطلبات الموصى بها بالأسفل.

RAM 4 GB+ Windows 10

تفاصيل اللعبة

لغات اللعبة
Japanese، English
النوع
Indie
التصنيف
Single-player، Family Sharing
المطور
黙想ラティメリア
الناشر
黙想ラティメリア
تاريخ الإطلاق
2026-03-03

الحد الأدنى من المتطلبات

CPU
Intel Core i3
GPU
RAM
4 GB
المساحة
OS
Windows 10

المتطلبات الموصى بها

CPU
Intel Core i3
GPU
RAM
4 GB
المساحة
OS
Windows 10

وصف اللعبة

Game Overview

"What is death?"

With this question in my heart, I visit a cemetery far from the noise of the city.

There, I am greeted by a woman—the town’s sole gravekeeper, a quiet watcher of death.

She offers neither affirmation nor denial; she simply speaks.

Why must we die?

What happens after we are gone?

Is eternal life beyond our reach?

Through conversations with the gravekeeper, I begin to confront the anxieties and fears humanity has carried since the dawn of time.

There is no absolute answer to death.

The gravekeeper’s philosophy is only her own outlook on life and death—it is not a truth meant for everyone.

Even so, in a society where death has grown distant and hard to see,

it is my hope that this story offers a moment to reflect on what it means to live a finite life.

Estimated playtime: 40–60 minutes

A linear visual novel with no choices.

Additional Information

Streaming Guidelines

What Is Death? may be streamed freely by individuals and organizations without prior contact or permission.

Monetization features provided by each platform are also allowed.

However, streaming the full game without commentary or editing (i.e., uploading the entire game unedited) is not allowed.

When streaming, please include the game title in the video title.

Including a link to the Steam store page in the video description would be greatly appreciated.

Please refrain from using the game for ideological, political, or religious propaganda.

AI Disclosure

This project uses AI tools for text proofreading, localization support, and some background visuals.

The story text, direction, programming, and character illustrations were created by Mokuso Latimeria.

Most of the music and photographic assets were sourced from services that permit commercial use.

The background images and character illustrations were then edited using image editing software to achieve a sketch-like style.

AI was used only in a supporting role, and the majority of the work was created by human hands.

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