Atomic Test

Atomic Test

Can my PC run Atomic Test

Find out whether your PC can run this game by reviewing the minimum and recommended requirements below.

RAM 2 GB+ Storage 1 GB+ Windows 7 o superior ()

Game Details

Languages
English، Languages With Full Audio Support
Genre
Indie، Simulation
Category
Single-player، Steam Achievements، Mouse Only Option، Playable Without Timed Input، Save Anytime، Family Sharing
Developer
Quantum Games Studio
Publisher
Quantum Games Studio

Minimum Requirements

CPU
Dual Core 2.0 GHz
GPU
Intel HD Graphics 4000 / NVIDIA RTX PRO 4000 Blackwell / PRO 4000 / 4000
RAM
2 GB
Storage
1 GB
OS
Windows 7 o superior ()

Recommended Requirements

CPU
Quad Core 2.5 GHz o superior
GPU
Gráfica integrada moderna o dedicada
RAM
4 GB
Storage
1 GB
OS
Windows 10/11 ()

Game Description

Master the Ultimate Chain Reaction

Atomic Test is a high-precision incremental game where nuclear physics meets strategic optimization. You aren't just watching numbers go up; you are the engineer in charge of a continuous atomic flow. From the first Hydrogen atom to complex fusion reactions, every decision matters.

Why Atomic Test?

  • Physics-Driven Satisfaction: Energy farming isn't just a counter—it's a tactile experience. The way elements interact and collide makes every gain feel earned and visually rewarding.

  • Skill-Based Progression: Unlike idle games where you just wait, here your ability to manage instability accelerates your growth. Optimize the flow and master the chaos.

  • Seamless Single-Run Flow: We’ve removed the clunky barriers of the past. Experience a fluid journey where the prestige system is a tactical choice integrated directly into the gameplay loop.

  • Organic Evolution: Thanks to the physics-based core, your path to power evolves in its own unique way. No two players will optimize their reaction exactly the same way.

  • Purposeful Automation: Unlock technology to delegate mechanical tasks and focus on high-level strategy as you push toward Critical Mass.

[Developer’s Note]

My intention with Atomic Test is to step away from pre-established formulas. Instead of replicating mechanics you’ve already seen in other games, I’m experimenting with a "single-run" flow and physics-based dynamics that challenge how you optimize progress.

I want energy farming to be a unique, tactile satisfaction where the behavior of the elements allows each playthrough to evolve organically. This is a living project that evolves with your feedback; my goal isn't just to make another game, but one that feels genuinely new in your library.