BLOODSAINT 2
Can my PC run BLOODSAINT 2
Find out whether your PC can run this game by reviewing the minimum and recommended requirements below.
RAM 8 GB+
Storage 1 GB+
Windows 10
Game Details
Languages
English، French، Italian، German، Spanish - Spain، Bulgarian، Simplified Chinese، Traditional Chinese، Korean، Danish، Spanish - Latin America، Finnish، Greek، Dutch، Hungarian، Indonesian، Japanese، Norwegian، Polish، Portuguese - Brazil، Portuguese - Portugal، Romanian، Russian، Swedish، Thai، Czech، Turkish، Ukrainian، Vietnamese، Arabic، Afrikaans، Albanian، Amharic، Armenian، Assamese، Azerbaijani، Basque، Bangla، Belarusian، Bosnian، Kannada، Catalan، Kazakh، Cherokee، Sinhala، Konkani، Croatian، Dari، Slovak، Slovenian، Estonian، Filipino، Galician، Welsh، Georgian، Gujarati، Hausa، Hebrew، Hindi، Igbo، Yoruba، Irish، Icelandic، Khmer، Latvian، Lithuanian، Luxembourgish، Macedonian، Malayalam، Malay، Maltese، Maori، Marathi، Mongolian، Nepali، Odia، Punjabi (gurmukhi)، Punjabi (shahmukhi)، Persian، K'iche'، Kinyarwanda، Kyrgyz، Quechua، Sotho، Sindhi، Sorani، Swahili، Serbian، Tajik، Tigrinya، Tswana، Turkmen، Tatar، Tamil، Telugu، Uyghur، Wolof، Urdu، Uzbek، Valencian، Xhosa، Zulu، Scots
Genre
Action، Indie
Category
Single-player، Family Sharing
Developer
Walter Machado
Publisher
Walter Machado
Release Date
2026-02-11
Minimum Requirements
CPU
2.2Ghz+
GPU
Geforce 1050 / NVIDIA GeForce GTX 1050 Ti / GTX 1050 / 1050 / superior
RAM
8 GB
Storage
1 GB
OS
Windows 10
Recommended Requirements
CPU
Requires a 64-bit processor / AMD Ryzen 5 PRO 7645 / 7645 / operating system
GPU
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RAM
—
Storage
—
OS
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Game Description
BLOODSAINT 2 is the most recent, barely playable, fast-paced, retro-hardcore, top-down arena-shooter minigame from Walter Machado.
Crafted for the finest community of UBERMOSH, QUICKERFLAK, and BLOODSAINT, this sequel came guided by the priceless players' feedback and suggestions, pumped by a powerful soundtrack and vicious gameplay.
The game starts with you putting your reflexes to the test, as a cleric performing a ritual for a ruthless synthetic deity, evolving every 10 seconds of combat in a minigame that should have launched 3 decades ago.
Code, art, bass, guitars, and drums executed by the same hands.
Welcome back!