Cheer Bowl

Cheer Bowl

Can my PC run Cheer Bowl

Find out whether your PC can run this game by reviewing the minimum and recommended requirements below.

RAM 4 GB+ Storage 1 GB+

Game Details

Languages
English، Languages With Full Audio Support
Genre
Casual، Indie، Free To Play
Category
Single-player
Developer
Wu Zeyu
Publisher
Wu Zeyu

Minimum Requirements

CPU
GPU
Compatible OpenGL / VRAM 1GB / better
RAM
4 GB
Storage
1 GB
OS

Recommended Requirements

CPU
Intel core i5-10400 / 10400 / I5-10400 / 5-10400 / i5 10400 / AMD Ryzen 5 3600
GPU
NVIDIA GeForce GTX 1660 / GTX 1660 / 1660 / AMD Radeon Rx 590 / AMD Radeon RX 590 Series
RAM
8 GB
Storage
2 GB
OS
Microsoft windows@ 11(64bit)

Game Description

Management & Listening:

  • Every night, customers with unique stories will visit your shop. Your primary role is to cook them a comforting bowl of noodles and engage them in conversation.

  • During dialogues, you must choose from different response options to address the customers' woes. Your choices lead the conversation down different paths and influence the acquisition of three key parameters:

  • Courage: Offering direct encouragement and the resolve to face challenges.

  • Empathy: Expressing understanding and shared feeling, making them feel validated.

  • Acceptance: Helping them come to terms with their imperfect selves and reality.

  • Logical Connection: Different customers, based on their personality and troubles, respond better to different parameters. Precise responses will more effectively open their hearts.

Collection & Growth:

  • When your interaction with a customer reaches a sufficient depth (i.e., meeting specific parameter thresholds), you will obtain a Fragment of their Story. This symbolizes the customer entrusting you with their deepest secret.

  • Logical Connection: Story Fragments are the key to unlocking the game's deeper content. They are not just tokens of understanding the customers but also mirrors for the protagonist, Wan, to reflect on himself.

Self-Exploration & Multiple Endings:

  • After each night's service, the game enters Wan's personal time. The system will unlock segments of Wan's own memories and story, based on the types of Story Fragments collected and the total value and ratio of the three parameters earned during the day.

  • Logical Connection: How you help others (your parameter bias) and what stories you listen to (the fragment content) will, in turn, shape how Wan views his own past. Did you gain self-courage by encouraging others? Or did you achieve self-acceptance by empathizing with them?

  • Ultimately, the game leads to different endings based on the path of "self-healing" you guide Wan through. Can Wan heal himself while healing others? It all depends on your choices.