Super Loot Runner

Super Loot Runner

Can my PC run Super Loot Runner

Find out whether your PC can run this game by reviewing the minimum and recommended requirements below.

RAM 16 GB+ Storage 1 GB+ 11

Game Details

Languages
English، Languages With Full Audio Support
Genre
Action، Adventure، Indie
Category
Single-player، Steam Achievements، Family Sharing
Developer
Janky Pixel Games
Publisher
Janky Pixel Games

Minimum Requirements

CPU
11th Gen Intel Core i7-11375H @ 3.3ghz / Intel Core i7-11375H / 11375H / 11375 / I7-11375H / 7-11375H
GPU
Intel Iris Xe Graphics
RAM
16 GB
Storage
1 GB
OS
11

Recommended Requirements

CPU
11th Gen Intel Core i7-11375H @ 3.3ghz / Intel Core i7-11375H / 11375H / 11375 / I7-11375H / 7-11375H
GPU
Intel Iris Xe Graphics
RAM
16 GB
Storage
1 GB
OS
11

Game Description

As the hero's squire, you have two jobs: keep up with him, and pick up the loot.  Also, change his clothes while he runs and keep feeding him potions or he'll die.  So that's four jobs.

...

Also, manage all of his finances and make sure he doesn't actually run into an area that's too dangerous.  Six jobs?  That's six jobs.

While you're at it, upgrade your bag so you can hold more stuff, and your ability to more creatively stack the small items into the tiny spaces between the big things so you can run longer before needing to go back to town.  That's how life goes!

Super Loot Runner is an endless runner / inventory management / clicker / auto-battler where you play as a plucky squire following a brave hero into dangers unknown and handling the loot.

Features

  • Inventory management endless runner auto battler

    • So many genres!

  • Hundreds of levels

  • Thousands of items

    • With uncommon and rare upgrades!

  • Light RPG elements:

    • upgrade your bag size

    • maximum size of item stacks

    • level up

  • Parallax side-scrolling levels

  • Bright pixel art graphics from ansimuz and overboy

  • Retro visuals and music

  • Mouse-only gameplay

  • Indie game dev: support indie development, and indie art!  I'm a solo dev, and most of the art and sound in the game was purchased from content packs made by various artists; if this game does well, you'll support me and in turn I'll be able to continue to support other indie content creators.