Where We Used to Play

Where We Used to Play

Can my PC run Where We Used to Play

Find out whether your PC can run this game by reviewing the minimum and recommended requirements below.

RAM 4 GB+ Storage 1 GB+ Windows 10

Game Details

Languages
English، French، Italian، German، Spanish - Spain، Bulgarian، Czech، Simplified Chinese، Traditional Chinese، Korean، Danish، Spanish - Latin America، Finnish، Greek، Dutch، Hungarian، Indonesian، Japanese، Norwegian، Polish، Portuguese - Brazil، Portuguese - Portugal، Romanian، Russian، Swedish، Thai، Turkish، Ukrainian، Vietnamese، Arabic، Slovak، Filipino، Georgian، Hindi
Genre
Adventure، Indie
Category
Single-player، Steam Achievements، Camera Comfort، Color Alternatives، Custom Volume Controls، Playable Without Timed Input، Stereo Sound، Partial Controller Support، Family Sharing
Developer
JG STD
Publisher
JG STD

Minimum Requirements

CPU
Intel Core i3 / AMD FX-4300 / 4300
GPU
Intel HD Graphics 4600 / Intel(R) HD Graphics 4600 / Graphics 4600 / 4600
RAM
4 GB
Storage
1 GB
OS
Windows 10

Recommended Requirements

CPU
Intel Core i5 / Ryzen 3
GPU
GTX 1050 / NVIDIA GeForce GTX 1050 Ti / 1050 / RX 560 / Radeon RX 560 XT
RAM
8 GB
Storage
1 GB
OS
Windows 10/11

Game Description

Where We Used to Play is a first-person psychological horror game set inside a house that feels normal… but isn’t.

Explore the same environment again and again, carefully observe each room, and decide whether something has changed.
If you detect an anomaly, you must return to the dark room at the beginning.
If everything feels the same, move forward toward the dark room at the end.

Every decision matters.

Throughout the cycles, the game reacts to your correct and incorrect choices, gradually leading you to one of three different endings: a good ending, a bad ending, or a mixed ending, depending on how you face the memories the house tries to show you.

There are no jumpscares.

Fear is born from the atmosphere, the silence, and the feeling that something is watching when you choose not to look.

Interact with the environment to uncover fragments of a story told through environmental storytelling, texts, and dialogues.
Everyday objects, rooms, and small details hide memories of a forgotten childhood… and of something that is still waiting to be remembered.

If you remain inactive for too long, the house may respond in unexpected ways.

Features:

  • Psychological horror with no jumpscares

  • Observation and anomaly detection gameplay

  • Narrative storytelling through the environment

  • Object interactions and ambient dialogue

  • Multiple endings based on player decisions

  • Retro-inspired aesthetic

Remember… some things only exist as long as someone remembers them.